Plugins
Heres a list of the plugins to be used and why- Towny
- Towny will be at the center of the server, the focus will be on realism as mentioned in the previous post, the economy will need to be configured correctly again with a focus on realism. The idea is to create an environment that is challenging but also fun. The amount of freedom seen in other towny servers will be replaced with less control and more demanding rules. Towns will be initially run by an admin, this is to help control the economy, the admin team will set up a town and when enough players have joined the original town another will be set up, again by and admin.
- This server is intended to run for 3 months during this time all admin towns will stay under the control of the admin, if the server is successful then these towns may be passed to players and the server will remain open.
- Iconomy & Vault
- Iconomy and vault are recommended by the towny creators and are popular with most players already aware of the commands used.
- ChestShop
- Chestshop again is a very popular plugin and has a few extra features that other shop plugins dont have.
- MCMMO
- This RPG style skill building plugin is again very popular. I have chosen it for this server experiment because it is a pretty realistic look at life, the more you do something the better you become.
- Essentials & World edit
- These are admin tools that most player dont even notice, they will be used but I will not go into their use as regular players will not have access to these plugins. Admins that run towns will not have access to world edit.
- Mob Arena
- Its great fun, which is enough on its own to have it in any server. I would like to test the idea of towns "buying" an arena.
Basic idea of this server
The first town will be run by a member of the admin team, they will need to create a strong economy that the rest of the server can build upon. When the first town has amassed enough money it will set up another town, run by another admin and then the two towns will fund another town. After these three towns have been set up all other towns will be set up by players as and when they decide to do so, as normal.
Admin towns will be open so players can join without the need of an invite, other than the initial town the admin towns will be subject to the usual towny rules, i.e upkeep, setup cost and tax.
Towns will be able to buy a mob arena for a fixed fee, the mayor must build the arena first and then ask an admin to set up arena and active it.
All other settings are still been figured out. The economy will be small with diamonds costing less than $100. I cant see any reason for setting an economy high to begin with. All of the above could change depending on how to server progresses.
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